Activision Blizzard’s mobile revenue exceeds PC and console combined

For those who still doubt the popularity of mobile games, Activision Blizzard reports that more than half of its total revenue last quarter came from mobile. According to the company’s financial report for the second quarter of 2022, its mobile games portfolio brought in $831 million, surpassing combined PC and mobile sales which generated $332 million and $376 million, respectively, for the quarter ending June 30.

Activision Blizzard also earned an additional $105 million in the “Other” category, which includes revenue from its Overwatch and Call of Duty eSports leagues. Even if you added that to total PC and console sales, it still couldn’t exceed the company’s total revenue from mobile.

The recent financial report also shows an upward trend in mobile revenue and that only slightly outpaced console sales in the same quarter of 2021. Mobile sales for this period were $795 million, representing 35% of total Activision Blizzard revenue, while console sales increased. to $740 million, or about 32% of the quarterly total. PC came in at 27% with $628 million in total revenue for the second quarter of 2021. That’s a massive year-over-year drop for both PC and console.

Activision Blizzard Q2 2022 net revenue by platform

Activision attributes the poor PC and console performance to lower net bookings for World of Warcraft, which saw The Burning Crusade Classic release in the same quarter last year, and “lower engagement for the Call of Duty franchise. “. The drop may also be due to people returning to on-site work and having less time to play on PC and consoles.

It’s also worth noting that the lion’s share of the company’s mobile revenue came from the company’s King division (ABK’s third company) and not necessarily from Blizzard, which launched the controversial Diablo Immortal on mobile and PC early. June. The mobile game maker reported total revenue of $684 million, driven by the continued popularity of its mobile puzzle game Candy Crush, which has remained the App Store’s top-grossing game for five consecutive years.

activision blizzard 2nd quarter 2022 revenue subsidiaries

Rising mobile game revenue is likely the reason for Activision Blizzard’s recent focus on mobile game development despite heavy criticism from PC and console users. Diablo Immortal alone earned the company over $100 million in sales and surpassed 30 million players just two months after release. And while fewer players are playing Call of Duty on PC, Call of Duty mobile revenue has remained “constant” over the past two quarters with plans to launch a separate mobile version of Call of Duty: Warzone. The company is also moving forward with development of mobile strategy game Warcraft Arclight Rumble, which is currently in testing in select regions.

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